My Archviz Template for Unreal Engine (Available on Unreal's Marketplace Too!)
Available on Epic's/Unreal Marketplace via this link:
https://www.unrealengine.com/marketplace/en-US/product/a65948cdab2345f19cb059493f53afbf
It allows for quick access to the vault. Either way, I'll keep updating this version here too at the same time.
Hi there!
I made my archviz template available for sale a while ago but some of you prefer to purchase the file from Gumroad, so it's published in here now.
You can have the colored folders by following this:
If you want those colors in your project folders, download the resources and copy the EditorPerProjectUserSettings file to your project directory: \ProjectName\Saved\Config\WindowsEditor
Documentation for the new version is ongoing, and expected to be finished by August.
Template Resources: Link to Download
Documentation/Guide: Starting Guide
Discord Channel: Link
Demo (Blueprints Level): Link to Download
This template or project base will allow you to get up and running with Unreal Engine and create visually appealing and realistic representations of environments, photoshoots, and architectural designs, indoor or outdoor.
This is what I've been using for all my projects and it'll get updated regularly with new features based on your feedback and acquired knowledge.
What is it for?
The main purpose of this template is to help you speed up your workflow to save you time (and money) when creating projects with tight deadlines.
Who'll benefit from it?
Anyone who wants to use Unreal Engine professionally, whether the application is for architecture, interiors, product visualization, engineering, or even virtual production.
Technical Details
What's inside?
You'll find the following:
Features: (Please include a full, comprehensive list of the features of the product)
- Clean Starting Level, Example Level, Studio Level, Blueprints, Materials Level, and Backups Level;
- Structured and organized file system;
- Sky Blueprint using HDRI system;
- Character Movement using the new Enhanced Input Action system;
- Character Interaction with Blueprints, such as changing color, and variants, playing music/video, changing sky, opening doors, etc;
- Blueprints for pivot, bifold, and sliding doors;
- Master Materials, Material Functions, and Material Instances;
- Structured and detailed parameters for Materials Instances;
- User Interface with menu and icons;
- Ambient sound and footsteps sounds are available; (Sound from freesound.org)
- Helpful props such as a human for scale and color reference plane/spheres;
- PCG graphs, using splines (my favorite method);
- A Studio that includes a turntable and different backdrops, helpful for product photoshoots;
- A selection of IES for lighting;
- Custom-made LUTs based on real architecture photography;
- Movie Render config ready and 3 types of cameras: DSLR 16:9, Square 1:1, Vertical 9:16;
- Movie Render Queue presets for Deferred rendering and Path Tracer.
My Personal Archviz Template - Commercial Use